Am 16. Februar 2016 erscheint endlich Street Fighter 5 für die PlayStation 4, Xbox One und den PC. Ob sich Street Fighter 5 erstklassig präsentiert, erfahrt ihr jetzt aus den internationalen Testwertungen.

Street Fighter V paves the way for the future of Capcom’s legendary fighting game series—but it’s also a release that’s relying on near-future updates in order to feel like a finished product. Once they come, however, this should really be something special.

Not perfect, but it’s easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that’s hard not to like and recommend to others.

As a competitive title and platform, though, Street Fighter V excels above most. The new design, excellent roster of fighters and re-vamp of the overall fighting landscape sets the stage for even more growth, and even more players to get involved in the sweet science.

This is definitely a case of „it is what you make of it,“ and for those with intrinsic motivation to make it the best will be greeted with just that.

It’s hard to criticize something that seems like it was tailor-made for a wannabe competitive player like me, but I just can’t ignore how little Street Fighter 5 does for the average fighting game player.

So Street Fighter 5 is brilliant with caveats, then. But it is, at its core, still brilliant. Being brutally honest, your mileage with it – during the early phase of its life at least – will vary greatly depending on the availability of fight-ready friends in your immediate vicinity.

Street Fighter V feels like it could be an incredible fighting game in the summer, filled with robust content and numerous game modes for both single-player and online multiplayer.

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